Final Icon Set: Underwater Exploration

Story telling is tricky enough using words but when all you have are icons, it can get a little difficult. The process of telling a story through a series of icons is no easy task, that is lofted with many levels. First came the story, brainstorming ideas of possible story titles was how I would start this icon project off. After coming to a decision what the title of my stories would be it was then my responsibility to determine the props, or components that would make up the story.

For my underwater exploration I decided that a scuba diver who was interested in exploring an underwater cave decides to suit up and find one. After acquiring the right  water gear and making it to the cave the diver comes across a variety of aquatic wild life and decides to document his findings. Unfortunately his presence in the cave attracts a shark that is not too happy to see the diver. After realizing what is going on the diver pulls out his spear gun to defend himself.

With the story written, it is time to visualize its components. This stage of the process consists of research, and image gathering. The more research the greater the potential for an amazing icon. When looking for imagery there Ire a few attributes to look for, image size, color, and different views of the object itself. With imagery and research completed the first construction pieces of the icons can begin.

Through a series of intuitive drawings the basic ideas that would eventually become icons takes place. Although this part is intended to be a loose and fluid, sometimes its just best to go with have ymy good at.
After producing a fair amount of intuitive drawing, I soon realized that my time was better spent trying to recreate my objects as best I could with a pencil and paper.

Once the proper perspective was chosen, iterations in the for of a matrix would help to hone the path which I would follow for the rest of my icon set.
 Through multiple critiques and many opinions, it was decided that the right path for me to follow would be a hard outline with a semi-symmetrical format, As you can see from the final icon set below.








This project was very enjoyable for me, and will continue to be as we enter the next stages of these icons and venture into color. For myself there are a few minor changes i would make after seeing the set together, and that would be to carry the outline all the way around each object, as opposed to having a few that have components that break though the outlined perimeter. By doing this i feel the cohesion between the set would strengthen further, leaving no room for question as to weather or not certain icons belong with the rest.


Reading Response: Generate and Cull

This weeks reading response focused on design strategy. Generate and Cull, the bases of what it takes to generate a wide variety of solutions and what it takes to pick the right solution. Creating a large amount of answers to the design problem makes it possible to find the answer. Solutions can be hard to come by, finding the right one means taking the time to find it. With connection to our current project, creating the right icon requires research, hand generated images, tracing paper, vectored iterations, and finally the end product. Making icons requires a lot of steps that in the end only offers one solution, but not the only solution.


Reading Response Week 2

Pictograms Icons Signs and An Iconic Lion, Were the two readings assigned to us this week as part of our reading response. Each reading highlighted either the evolution of the pictogram or the process of reinventing one. Despite the fact that both readings slightly talked about different points of a pictogram or icon, for me the basic message was the same, great design comes through dedication and effective process. With the evolution of the printing press it became possible to print large amounts of material rather quickly and efficiently. Making it possible for prehistoric designers to stretch their limbs and design. And from the perspective of An Iconic Lion, A team was given the task of refurbishing the new york public library's logo with a new contemporary one. Showing the process and notes that went into recreating a classic brand into something more modern.

When comparing these articles to our current assignment, every component is the same:

1We were given the problem: a story that doesn't have an icon set.

2We evaluate the problem as designers: research the story, and determine the appropriate components.

3We implement proper process: image gathering, hand draw images, hand drawn icon matrix, iteration/ evaluation, and final icon set.

No matter what stage of our wonderful careers we are entering, the fundamental steps to great design well never change. With time design will only get better, and technique will continue to improve.


Design Process by Philip Meggs

Design Process by Philip Meggs, like any other reading highlighted points on the design process. Though I wouldn't go as far as to say it totally changed my perception of the process. I’ve always understood the design process to be a lengthy one, full of many variables and iterations. Kinds have to beat every possible idea out of a subject before you can finally get "the one". And even then the design is never really finished, there is always something that can be tweaked or refined in some way. The designer either doesn’t see it yet, or the style choice hasn't been thought of yet. Meggs's design process and the process we use in our classes are very much the same. We may go about things a little differently but the basic structure is identical, Problem Definition, Information Gathering, Idea Finding, Solution Finding, and Implementation. In my opinion every step is vital, though sometimes many of us want to just skip straight to idea finding. In regards to the working world I think everything we learn in school we should carry with us as we move on and out to our jobs. Every once in a while will get a job where the idea is just instant and amazing, but it never hurts to pull out a sketch book and draw up some thumbnails, or read up on the subject were designing for. We are learning to produce a large amount of possibilities for a reason, when it comes to design there has to be a certain language between the graphic elements and the type, or else it falls apart.

Poster Clash! Round 3

Here is Round 3 revisions, not sure how I feel about these yet but were definitely heading some place.

Poster 1: Revised

Poster 2: Type Change

Poster 3: Different Arrangement

Poster Clash! Round 2

Here is round two of my poster designs.

Poster 1: Revised

Poster 2: Revised

Poster 3: NEW (Not sure what happened on this one?)

Image Project 2 Update

After ruling out many possible candidates for my image poster I finally settled on Wilbur Wright, the older of the two wright brothers. Surprisingly enough Wilbur Wright was the one who initiated thoughts of starting an exploration in flight. Flying was not the only project the wright brothers had on their plate, they also had a fascination with bicycles. This fascination would lead the brothers to own a bicycle repair shop, which would become their primary source of income for flying.

Here are a few quotes from Wilbur Wright:

"It is possible to fly without motors, but not without knowledge and skill."

"The desire to fly is an idea handed down to us by our ancestors who...looked enviously on the birds soaring freely through space...on the infinite highway of the air."

"Men become wise just as they become rich, more by what they save than by what they receive."



For project two I have decided I would like to make my poster on some sort of inventor. I am still looking for the right person, but have come to the conclusion that I would like for them to be one of the following three Thomas Edison, The Wright Brothers (not sure if I can choose two people?), or Albert Einstein. These three inventors are sort of house hold names but their accomplishments would make for an interesting poster. At this moment I am still unsure of who I will be going with but my mind will be made up once class starts.