Exhibit Titles

My titles are primarily based around 3 central themes. Animal, Equipment, and "Comparison Relationship"

Animal Exhibit would focus on the animalistic dangers present for divers in the sea.

Title Ideas
Dangers of the Aquatic
Deathly Depths
Terrors of the Living Sea

The Equipment Exhibition would be about Scuba equipment and their use.

Title Ideas
Equipped to Scuba
Goggles, Flippers, & Scuba
Geared up and Ready to Scuba

The Relationship Exhibit would focus on the metaphorical relationship each icon has with the human body.

Titles Ideas
The Human Diver
A Divers Anatomy
Submerged: Covered in Scuba
Scuba Inside & Out


Reading Responce: Pattern by Lupton

Patterns, when broken down, is the repetition of a single or multiple element(s). Most patterns are formed from these three formal components: "isolated elements, linear elements, and criss-crossing or interaction of the two (dots, stripes and grids)." Through the manipulation and combination of isolated, linear, and crossing, there are numerous possibilities when it comes to pattern creation.

In regards to the assignment at hand, creating patterns from icons is a bit challenging. Depending on the complexity of the icon the pattern can be too overpowering, or not enough. The techniques in this weeks reading response will in some ways make things easier to handle. Although not only is creating a brilliant pattern required, but i feel that in some ways introducing a little narrative would be beneficial as well.


Final Covers

Here they are, the final covers of The Underwater Exploration Series. Along with my initial thoughts on how to approach this project.


Final Statment

This project has been a journey. Starting from the initial story title concepts, all the way to these magazine layouts. Creating info-graphs is tricky business, and integrating icons is even trickier. I would imagine that when creating info-graphs the designer would create icons and such to cater to the information? Regardless, I feel like the approach that was taken in our class was more beneficial. Creating a graphic around icons that already had a story, or plot, attached to them made it easier to find research that supported the theme.

Initial research was the first step in formulating a baseline for our information graphics to sit on. The more research found, the greater the amount of variables available for manipulation.

Initial paper prototypes consisted of rough ideas, mainly in order to formulate ideas quickly. This paper prototype shows my initial thoughts on what information would go into my time base info-graph.

After this initial prototype, the next step was to refine the prototype into a more clear and ordered path, represented below.

This part of the process was rather joyful, because there are limitless directions in which the info-graph can go from this point. Entering the digital realm and creating an info graph.

 First Digital Attempt

Final Digital

Over all I am rather pleased with the way my graphs in general came together. There are still small details that need to be taken into consideration in order to achieve a higher level of info-graph. Something which can make the system as a whole work better together, as well as separately.